The Elder Scrolls: Skyblivion

Skyblivion logo

Skyblivion is a volunteer-based project by the TESRenewal modding group. We aim to bring The Elder Scrolls IV: Oblivion to a new generation of gamers and re-introduce it to long time fans of the series. We are currently in the process of remaking Cyrodiil along with all of its quests, locations and characters into Skyrim: Special Edition.

Skyblivion is a volunteer-based project by the TESRenewal modding group. We aim to bring The Elder Scrolls IV: Oblivion to a new generation of gamers and re-introduce it to long time fans of the series. We are currently in the process of remaking Cyrodiil along with all of its quests, locations and characters into Skyrim: Special Edition.

Skyblivion is a volunteer-based project by the TESRenewal modding group

We aim to bring The Elder Scrolls IV: Oblivion to a new generation of gamers and re-introduce it to long time fans of the series. We are currently in the process of porting and rebuilding Cyrodiil along with all of its quests, locations and characters into Skyrim: Special Edition.

Upon release, our mod will include all enhancements developed by the team such as our Landscaping Overhaul, Interior Overhaul, City Overhaul, Weapon/Armor Overhaul and much more.

SKYBLIVION will be 100% FREE, but in order to play, we require our users to own both Skyrim: Special Edition and Oblivion including the DLCs. Without these requirements our installer will not install the mod.

Short history

The development of SKYBLIVION officially started in 2012, when our lead developer Zilav created what we now call version 0.1. This was a great tech demo but nothing more, the world was very buggy and was missing a lot of content. Not much later, Ormin (now known as Monocleus) joined the project after seeing what Zilav had done, and started working on the more technical aspects of the mod. In 2014, Zilav and Monocleus managed to provide a stable base game for others to work with and help with the development. Around this time Rebelzize joined the project handling the PR, this was when the development and general interest about the project started to drastically increase.

More devs joined which resulted in the 0.3 DEV release which included new flora by 3AMt, FaceGen and a lot of fixes that made working on the mod a lot easier. In the month of November 2016, Rebelzize started to send out invites on “Nexusmods” in the hope of more volunteers. More people joined and not much later the ‘’Skyblivion – Return To Cyrodiil’’ trailer was published (with well over 1.100.000 views currently) resulting into an ​influx of new volunteers.

These new volunteers along with the core staff are currently developing the mod and making progress on a daily basis.

Frequently asked questions

INFORMATION

 

What is Skyblivion?
Skyblivion is a fan-made remake of The Elder Scrolls IV: Oblivion as a modification for its successor, The Elder Scrolls V: Skyrim.


Does Skyblivion have a Discord I can follow?
Yes! You can join our Discord server here: Skyblivion Community Server


What is included in the mod?
Our goal is to bring the Elder Scrolls community a remake of Oblivion that includes all weapons, armors, quests, locations and NPC’s found in the original game. The initial release of the mod will only include the base Oblivion content. After release, we will begin work on the other Oblivion expansions such as Knights of the Nine and Shivering Isles.


When will the mod be released?
The Skyblivion team are aiming for a release in 2025. There is currently no specific timeframe as to which quarter in 2025. We have seen steady progress in several key departments that has been beneficial to the project immensely such as an influx of new volunteers joining the team.


How much will it cost?
Skyblivion and its expansions will be entirely free. We neither accept donations nor have any kind of crowdfunding accounts. The only cost to you is the requirement of owning Skyrim Special Edition and Oblivion GOTY Deluxe.


Is there a need for volunteers? If so, how do I know if I can help contribute to the project?
Of course! There’s always a need for new volunteers, especially those with prior knowledge modding Bethesda games (though not required). You can find out more about volunteering here: here.


There have been rumors about an official Oblivion remake by Bethesda, will this affect the development of Skyblivion?
The rumors are simply just that, rumors. No hypothetical official remake is going to halter or stop the development of the project.


INSTALLATION

Which versions of Skyrim will the mod support?
Skyblivion is currently being developed for the latest version of Skyrim: Special Edition only. Skyrim/Oblivion on other storefronts (GOG/Microsoft/Epic)?:

  • We are working on support for GOG. There will be more information closer to release.
  • Microsoft/Gamepass and Epic are highly unlikely to receive support as the files for these versions are either encrypted and/or different than the Steam files.
  • Consoles (Xbox/PlayStation/Switch) will not be supported. Skyblivion requires modification to the game that the console versions do not support.

SkyrimVR?:

  • The most recent Skyrim VR version is currently on the pre-anniversary update of Skyrim and thus is incompatible with Skyblivion through normal means. However, there is a possibility of a community-made patch that could offer VR support.
  • Regardless, there will be no official support for Skyrim VR at this time.

Creation Club?:

  • Skyblivion will not be on the Creation Club for either PC or Console.

Where do I find the correct versions of Skyrim and Oblivion that I need?
You will need Skyrim Special Edition and Oblivion GOTY Deluxe. You do not need the Anniversary DLC for Skyrim.


How will Skyblivion be installed and will there be a Steam release?
At the moment, Skyblivion will be installed using a custom installer that will download and move the necessary files required. There are no plans for a Steam release (like Enderal). However, while it’s not entirely impossible, don’t expect a Steam version until after release if at all. Should the situation on a Steam release change, an announcement will be made.


What are the system requirements?
We aim to make a worthy remake and so our models will be higher quality than those in vanilla Skyrim and our textures are up to 4K in resolution. Performance is very important to us so we will try our best to optimize the mod. There will be more information about system requirements closer to release.


Will there be translations for other languages?
The only supported language at the moment is English. Community-made translations using the translated files from Oblivion is possible. Though some 2D and 3D assets such as signs will likely have to be manually localized.


Can Skyblivion be modded/have mods installed?
Yes! Despite technically being a mod for Skyrim, Skyblivion is fully moddable top to bottom. However, there is zero guarantee that any mods that work for Skyrim will still be functional when installed for Skyblivion.


GAMEPLAY

 

Will combat, lockpicking and other gameplay systems be like Skyrim?
Oblivion-style lockpicking has been implemented, You can see the lockpicking mini-game in action in our fifth Developer Diary. Combat will operate similar to how Skyrim’s combat functions. Spells will currently still have to be equipped in either your main or offhand in order to cast magic.


Will you add Oblivion’s spellcrafting system?
Yes, we currently have an iteration of the spellcrafting system functional, but it is not ready to be shown off publicly yet.


Will there be Oblivion’s create-a-class system?
Yes, with the exception of some skills from Oblivion, Skyblivion will feature a fully functional and customizable class system. You can see the the create-a-class system in action in our fifth Developer Diary.


Will you be able to travel between Skyrim and Cyrodiil?
No. You start the game just as you would start the original game, woken up by the Emperor, Uriel Septim. Though you can technically use console commands to travel to Skyrim’s worldspaces and interiors, there is a high chance that the game may not function and/or explode into tiny pieces. We warned you.


Is there a place to see more gameplay of Skyblivion?
Yes, you can find the latest gameplay and trailers here: https://www.youtube.com/@Rebelzize/videos


How can I support you with donations?
We don’t take donations but we do participate in charity streams to do some good in the world.


How can I check Skywind’s progress?
Yes, Visit their homepage here.

In loving memory of Jen

1993–2018

“Come to me, Dibella, for without you, my words must lie dull and leaden without the gilding of grace and sagacity to enchant the reader’s ear and eye.”